December 2, 2024

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Starfield dev claims some of the space RPG’s “planets are vacant by design and style – but that’s not boring”

Starfield dev claims some of the space RPG’s “planets are vacant by design and style – but that’s not boring”

Starfield’s procedurally produced planets and galaxy-sized landmasses have generated countless chatter in the dark void recognized as the net. But a single Bethesda developer has defended the game’s planets, calling some of them “vacant by design and style” in reaction to a unfavorable consumer review.

Steam person Soso phone calls the sport a “major phase back again not just from the normal gaming marketplace, the RPG style, but Bethesda by themselves.” Soon after 93 several hours spent in the room epic, Soso criticizes the quests, overcome, and the “really vacant” planets – of which there are in excess of 1,000.